

Users can also now change the focus of the perspective camera by double-tapping or double-clicking.Īnd if you’re working on a desktop machine, you also get support for geometry caches, including both Maya and 3ds Max’s native caches and data in Alembic format.īoth the Mac OS X and iOS versions of FBX Review are available as free downloads from Apple’s App Store. Support for ZIP files and geometry cache dataįeatures new to this release – as well as the Mac versions, they’re in the new 1.2 release for Windows – include support for ZIP files containing separate models and textures, eliminating the need to bake texture data. Navigation follows similar conventions to Maya, but the UI has been specifically designed for use with touchscreen controls. Originally released last year, FBX Review imports data in standard 3D file formats, including FBX, 3DS, OBJ and Collada and common mocap data formats.Īs fits a games-focused tool, assets can be viewed in a DirectX 11-based viewport, complete with dynamic tessellation, image-based lighting and all the standard texture maps and animation playback is supported. The new versions preserve the features of the original Windows release, and add a few new ones for good measure.įast, lightweight asset previews on the move Autodesk has just released new versions of the free asset-review tool for Mac OS X and iOS devices.Īutodesk has ported FBX Review, its free tool for reviewing 3D assets, to Macs and iOS devices. Autodesk’s Wes Adams demonstrates the original version of FBX Review to Windows Phone Central.
